An All-New All-Anime Podcast on the Fanholes Podcast Network! Fanholes Presents, Big In Japan! This week Justin and Derek discuss the first season of the Ranma 1/2 series!
An All-New All-Anime Podcast on the Fanholes Podcast Network! Fanholes Presents, Big In Japan! This week Justin, Tony and Derek discuss the first season of the One-Punch Man series!
In honor of the upcoming feature film, Uchuu Keiji Gavan vs. Tokusou Sentai Dekaranger, join Derek, Mike, Tony and Justin of the Fanholes Podcast, as they discuss the first episodes of Tokusou Sentai Dekaranger, "Fireball Newcomer", and Space Sheriff Gavan, "The Strange Fortress Beneath Tokyo" in the twelfth episode of what is now Fanholes tradition, Sentai Saturdays!
20. Ironfist (G1) First Appearance- Transformers: Last Stand of the Wreckers # 1 (2010)
Ironfist was first released as a toy exclusively in the UK in 1993. For
seventeen years, the only character information we had on him came from
his bio card and tech specs, which painted him as an enthusiastic
weapons aficionado. Fast-forward to 2010, and TWO different sets of
writers chose to finally feature Ironfist in official fiction. Pete
Sinclair and Jesse Wittenrich used Ironfist in the exclusive
Transformers Fan Club magazine comic strips, keeping him fairly close to
his original bio and weirdly writing him with an Australian
accent... millions of years before there WAS an Australia. However, it
is undoubtedly Nick Roche and James Roberts’ portrayal of Ironfist in
the IDW comics that sticks with fans, and that’s no different for me.
IDW's Ironfist is your typical geeky fanboy, specifically in regards to
the legendary Autobot commando unit, the Wreckers. He unexpectedly
receives a shot at being part of the team he idolizes and basically was
the main character/audience surrogate of the fan-favorite mini-series
“Last Stand of the Wreckers.” Through Ironfist, the reader learns what
it means to be a Wrecker, the sacrifice of friends and self that one
must endure, and ultimately... the price you must pay to fight the fight.
Ironfist worked very well as a protagonist because he was our
people- a fan, like those reading the actual comic. Under the pseudonym
“Fisitron”, Ironfist wrote lists JUST LIKE THIS ONE YOU ARE READING
NOW, as well as numerous essays, dramatic reinterpretations, and
flat-out fanfiction about the Wreckers. As Nick Roche once put it- “he’s a fanboy like you- he blogs, he squees.”
Frankly, it’s quite impossible not to relate to him in some fashion if
you’re reading the story. Some of the best drama of Last Stand came
from seeing Ironfist confront the disparity of his idealized view of the
Wreckers and their harsh reality.
The text story “Bullets”, featured in the Last Stand of the Wreckers
trade, revealed much of Ironfist’s “home life” on the Autobot space
station Kimia prior to becoming a Wrecker. His toxic relationship with
his conniving best friend Skyfall is revealed to be what eventually
leads to Ironfist’s tragic demise at the end of Last Stand, although the
comic story stands on its own without this additional information.
However, Ironfist does get the last laugh on the friend who set him up
to die, in a manner that is wholly appropriate to his character. Even
in death, Ironfist has left a significant impact on the IDW Transformers
universe in general.
Aside from his original toy, Ironfist’s popularity with the fandom has
inspired homage toys in both the Animated and “Aligned” lines, although
both are exclusives. He’s yet to have a proper official G1 remake, but
the third party version by Mecha Ideas called “Gauntlet” is a pretty
perfect representation of his Nick Roche-designed self. It’s usually
fairly expensive on the aftermarket nowadays, but well-worth it if
you’re looking for an Ironfist figure that faithfully captures him from
Last Stand of the Wreckers in toy form.
Just don't ask him about that Netflix show.
19. Scrapper (G1) First Appearance- The Transformers episode # 16- "Heavy Metal War" (1984)
Scrapper’s my favorite Constructicon and is usually considered the
nominal leader of the bunch. I say “usually” because back in the early
days no one on the official side of things had really designated an
ironclad leader of the first combiner team in Transformers. Bob
Budiansky did write in Scrapper’s original character bio that Megatron
considered him to be the most valuable Constructicon, and he did have
the highest rank of all six of them according to the toy tech specs.
However, even Budiansky seemed to not adhere to that whenever the
Constructicons were used in his stories. In fact, all of the
Constructicons were shown in the leadership position at SOME point over
the years.
In whatever case, most fans consider either Scrapper or Hook as
Constructicon leader. Scrapper seemed to get the most lines in the
cartoon and often represented the whole group, but Hook was also
sometimes prominent and forms the head of Devastator- a position that
would later be reserved for most gestalt team leaders. The Dreamwave
“More Than Meets The Eye” profile books would establish that Megatron
personally promoted Scrapper over Hook to lead the team, which suggests
they might have been co-leaders at one point. Similarly, in the
Transformers Fan Club magazine comic stripes, Hook starts off as leader
of the Constructicon guild in Cybertron’s past. Once Megatron merges
the various Decepticon groups into one faction under him, he names
Scrapper as leader of the Constructicons. I just usually like to
imagine that Scrapper and Hook have a good working relationship and
delegate leadership duties to each other based on the situation.
Unlike the snobbish Hook though, Scrapper’s the kinda guy you’d just
love to work for... I mean, if you were part of a marauding army bent on
universal conquest. He’s professional and very skilled, but also has a
sense of fun and humor about his job. Scrapper had a couple of the best
moments in IDW’s All Hail Megatron series (good moments being generally
few and far between in that story), one of which I used as the main
representation for this entry. Look at it and you can tell that this is
a guy who has good management skills! Scrapper puts up with snobs like
Hook, crazies like Mixmaster, and hangers-on like Scavenger and still
maintains a largely-positive attitude. It is these attributes, along
with Michael Bell's usual stellar, if sometimes inconsistent voice work
in the cartoon, that made him my favorite of the team. I mean, who
couldn’t love a guy who builds furniture out of PEOPLE just to get a
laugh out of his buds?
I’m still pissed-off that, much like Dreadwind, Mike Costa cavalierly
killed Scrapper off during his IDW run. And all just to pump up his
“SOOPER-KEWL BADAZZ-MUTHA” version of traditional Transformers human
ally Spike Witwicky. Scrapper’s long overdue for a proper return in IDW
and currently his spot as Devastator’s right leg is being filled by the
former Autobot Scoop. Writer John Barber has hinted that Scrapper’s
disembodied consciousness still exists within the combined Devastator
mindscape, so now we just need his “ghost” to possess Scoop’s body and
we’ll be all set!
I have some nostalgic fondness for Scrapper’s original toy mold, despite
its simplicity. It was the first Generation 2 Construction I bought
along with Mixmaster, and before I received the rest for that Christmas,
I would transform Scrapper and Mixmaster into legs and imagine the rest
of Devastator atop them! Scrapper’s also recently received an updated
G1 toy in the Combiner Wars/Unite Warriors line, available in a giant
gift set with the rest of his team. I don’t own it currently, but it is
on my list of things to buy one day. At the very least, I won’t have
to imagine Devastator when I finally do decide to get Scrapper this
time!
18. Whirl (G1) First Appearance- Milton Bradley mini-comic story “In The Transformers” (1985)
Whirl has become very visible in the fandom in recent years after James
Roberts made him a main cast member in his IDW comics. However, there
was a time when Whirl only had a very scarce presence in Transformers
fiction. He and his fellow Autobot “Deluxe Vehicle” Roadbuster were
poached from another Japanese toyline other than the usual Diaclone or
Microman to be used in the 1985 range of Transformers figures. Both of
them had a slightly-different aesthetic than most other Transformers,
appearing less “humanoid” in their features, and it was certainly more
obvious with Whirl. His single-optic and clawed hands made him look
more like a robotic drone than a living, sentient character. I was
always intrigued by his appearance and especially his one-eyed visage. I
know I’m not the only one who wondered as a kid... were Whirl and the
Decepticon Shockwave... SECRET BROTHERS??? Once I read his
first appearance in the Marvel UK comics and heard him mention the
“logic” of a situation, that it only added fuel to the fire of my
speculation.
Much like a few other characters on this list, Whirl’s scant appearances
in fiction lent him some measure of “mystique” with me for years. Why
wasn’t he in the cartoon? Why did he only really appear as a member of
the Wreckers in their debut story “Target: 2006” and then vanish from
the ranks of the team? Roadbuster was already a favorite character of
mine, but with Whirl all I had was this minor fascination. Obviously, I
wasn’t alone and James Roberts made it his mission to address in-fiction
some of my (and probably everyone’s) ponderings about Whirl.
IDW Whirl and Shockwave ARE tied together... through the barbaric ritual
of “empurata”, imposed by the corrupt pre-war government of Cybertron.
They both defied the Senate and were forced to have their
previously-humanoid hands and head replaced with claws and a featureless
face with a single optic sensor. This would rob them of some of their
individuality and in Whirl’s case- the use of his dexterous hands,
which he made a living with as a watchmaker. Also, Roberts paralleled
Whirl’s disappearance from the Wreckers’ roster in the Marvel comics by
having him be dishonorably discharged from the team in IDW. The
empurata and the old Senate’s continued abuse of him had rendered Whirl
an unstable individual over the years... and his later removal from the
Wreckers took away his outlet for violence and mayhem. Whirl was a
powder keg ready to explode and take everyone up with him. Of course,
this made him the perfect guy to bring along on a protracted journey to
find “Cyberutopia” in Roberts’ comic stories!
Sarcasm aside, Whirl has since proven to be one of James Roberts’ most well-developed and complex, not to mention- funniest
characters aboard the Lost Light. His interactions with his stalwart
“frienemy” Cyclonus are always a treat to read. Whirl’s psychotic,
Deadpool-esque sense of humor and total lack of tact provided many of
the most laugh-out-loud moments over the course of Roberts’ run thus
far. In fact, when I read Whirl’s dialogue in IDW now, I have a hard
time not hearing voice actor Nolan North’s Deadpool in my head. Whirl
also has a submerged, but clear sympathetic layer to him, as someone who
had been used and abused to the point of being utterly broken. Artist
Alex Milne has managed to coax some actual heartstring-tugging
expressions out of Whirl’s impersonal features over the years.
Whirl’s had a pretty-perfect remake of his original G1 toy in the
Generations line. He’s also got an upcoming third-party option that
looks fairly neat, but there hasn’t been a toy that captures his Nick
Roche-designed “More Than Meets The Eye”-self yet. I’d really like a
representation of that, as it is probably Whirl’s most famous portrayal
in fiction so far. Or perhaps “infamous” would be a better term; in the
IDW comics, Whirl is not only responsible for first making Megatron
decide to use violence to achieve his goals, but also for Megatron’s
very EXISTENCE thanks to time travel. So I guess the lesson is... don’t
f**k with a watchmaker’s livelihood?
17. Trypticon (G1) First Appearance- Scramble City: Mobilization (1986)
What little kid doesn’t like dinosaurs? I mean, your parents always
wanted you to read about educational stuff as a child, and dinosaurs
were easily the coolest educational thing out there. I went through a
whole “dinosaur” phase much like virtually every other kid as a child,
so of course any Transformers that turned into dinosaurs were
automatically cool to me. You’ve got the Dinobots out there, who were
already popular, but then I was introduced to Trypticon and the equation
was pretty simple; five robot dinosaurs fighting an even BIGGER robot
dinosaur equals... AWESOME!
Marvel US # 27 was my first proper introduction to Trypticon, although I
can remember seeing a ratty, torn-up catalog with a picture of his toy
in it at some early point too. As mentioned, he fights the Dinobots in
that issue before being recalled to Cybertron and... never really being
seen again in the US comic at least. Trypticon was intelligent,
well-spoken, and almost charming as written by Bob Budiansky, and his
interactions with his diminutive minion Wipe-Out were quite amusing. I
soon thereafter saw the cartoon episodes that introduced Trypticon- the
“Five Faces of Darkness” multi-parter, and he had a simplistic dolt-like
personality on-screen. The writers of the cartoon painted the Dinobots
and Trypticon with the same “dinosaurs are dumb” brush, which probably
was easier for the target audience to understand and it was no different
with six year-old me. I did wonder why certain characters were
different in the comic than they were in the cartoon, but I probably
didn’t get too hung-up on it at the time.
Over the years though, I came to appreciate Budiansky’s version of
Trypticon a lot more, considering it was my first exposure to him.
Besides, cartoon Trypticon was always getting handily-defeated and
thrown into random bodies of water by his Autobot opposite Metroplex.
At least in “limbo”, comic book Trypticon couldn’t be beaten up so
easily. This more mentally-refined version of Trypticon that existed
virtually everywhere but in animation would eventually become my
definite incarnation of the character and I’m always glad when he pops
up. When Trypticon was featured in the Dreamwave “War Within: The Dark
Ages” mini-series as written by Simon Furman, he even almost seemed to
have a genteel British accent.
I wonder if Furman had to resist writing “Cheerio” in that last Trypticon dialogue bubble?
As far as some other cool uses of Tryptsy go, in IDW’s “Transformers VS
G.I.Joe” series by Tom Scioli and John Barber, Trypticon served as the
roving capital city of the Decepticon army. In dinosaur mode, he’d
trudge across Cybertron’s surface, forever in pursuit of Metroplex, who
took on the form of a massive crawling starfish. I thought this was a
cool take on him; Megatron even sat on a throne within Trypticon’s
gaping maw. And in the G1-inspired video game “War for Cybertron”,
Trypticon serves as a giant space station that the Aerialbots must
infiltrate in a later level. Once they exit it, Trypticon transforms
and you must battle him WHILE HE’S FALLING FROM ORBIT to Cybertron’s
surface.
I’ve never owned Trypticon’s original toy, but a few of my friends have
and I usually had fun playing with it. I almost bought one of the
multiple reissues of it at times, but never really ended up pulling the
trigger. We are, however, getting an enormous brand-new version of
Trypticon in the Titans Return line very soon. It looks pretty
fantastic and out of all the Titan-Class figures thus far, this is the
one I’m most sorely-tempted to purchase. It’s usually only the matter
of space that really stops me from deciding to do so... I just don’t know
where I’d display or even store it at this time! There’s an even
larger and more expensive third party representation of his War For
Cybertron-self out there, and that one has both space and money as
deal-breakers for me. However, one day I will own a Trypticon toy... one
day.
A final point of interest... Trypticon’s name refers to the word
“triptych”, which is a piece of art or a puzzle that unfolds in three
segments... just like Trypticon’s transformation from dinosaur to battle
station mode! So being a dinosaur is not the ONLY educational part of
him that Tryptsy can boast of! I’d like to think my preferred version
of him would approve of that little bit of culture.
16. Air Raid (G1) First Appearance- The Transformers episode # 57- “The Key To Vector Sigma, Part 2” (1985)
Air Raid is my favorite Aerialbot and that’s quite frankly because... he
always seemed the coolest to me. He had a sleek black color scheme in
jet mode and turned into an F-15 model, just like the original batch of
Decepticon Seekers. Plus, the first time I encountered the Aerialbots
was in Marvel US # 21, their debut issue. In that story, virtually all
the Aerialbots are taken out one at a time by the Insecticons and second
batch of Seekers... except for Air Raid, who swooped in and
single-handedly swung the odds back in his team’s favor!
Air Raid’s main character conceit was his impulsiveness and rash
behavior... but he always seemed to maintain a lighthearted attitude.
Besides, the rest of the Aerialbots had more severe character flaws
and/or hang-ups, so it made Air Raid look super-chill in comparison.
Considering Silverbolt’s fear of heights, Skydive’s overthinking,
Fireflight’s absentmindedness, and Slingshot’s insecurity, Air Raid’s
tendency to leap in head-first doesn’t come off as such a bad thing. In
the cartoon, he’d often attack the enemy by his lonesome too, and
sometimes pay for it... but more often than not, it’d have a net positive
result.
In the episode “Fight or Flee”, he leads Cyclonus and Scourge on a wild
goose chase that ends in an ambush by Air Raid’s fellow Aerialbots. In
the episode “The Ultimate Weapon”, he baits Trypticon into exhausting
his flame breath, allowing Silverbolt to fly down the giant Decepticon’s
gullet and shoot him up from the inside. And in the G1-inspired video
game “War For Cybertron”, he even swoops in at the last second to save
Optimus, Bumblebee, and Sideswipe when they are moments away from being
executed.
His recent Combiner Wars Deluxe-Class toy is a lovely updating of the
original, but the first Air Raid toy I ever bought was his Generation 2
release. It was my first Aerialbot toy in general, and even though he
didn’t have his usual cool black color scheme, Air Raid’s new paint job
appealed to me in an odd way too...
I guess Air Raid hangs with Spider-Man on weekends? No wonder he’s so fond of last minute rescues and feats of singular daring.
I’ve never been a big fan of the third season of Beast Wars... I thought
it was largely unfocused and suffered from having to promote more toys
across fewer episodes. However, Depth Charge was one of the better
parts of season three, and managed a complete character arc by the end.
Depth Charge’s whole schtick was hunting down the cannibalistic killer
known as Protoform X and he tracked him to prehistoric Earth... where the
Beast Wars were taking place. As most know, Protoform X was named
Rampage by that point and had been allied with the Predacons... albeit
under duress. His seemingly-immortal life spark was held hostage and
being used as a “leash” to keep him under Megatron’s control. Before
the Beast Wars, Rampage had destroyed several colonies and settlements
that Depth Charge had lived in and protected. Rampage took a perverse
pleasure in making the law enforcer suffer and even oddly considered him
an “old friend” by the time Depth Charge showed up on Earth. Depth
Charge took on a “lone wolf” role throughout most of the third season,
keeping the other Maximals mostly at arm’s length while he undertook his
mission of revenge against Rampage.
Admittedly, Depth Charge wasn’t the most original character, but
he was compelling nonetheless. He looked awesome, had a cool voice (the
gravelly David Sobolov), and a bad boy attitude that clashed with
Optimus Primal’s more rigid set of morals. His “relationship” with
Rampage was obviously akin to Batman and the Joker... only Depth Charge
was more than willing to kill his eternal nemesis given the chance. And
he did get his chance, during the second-to-last episode of the season
and Beast Wars entirely. In “Nemesis, Part 1”, Depth Charge and Rampage
have their final, fatal battle on the sea floor, surrounded by raw,
unstable Energon deposits. The fight climaxes in Depth Charge trying to
force a stake of raw Energon into Rampage’s immortal spark. In a
moment that is still the subject of fan interpretation to this day,
Rampage stops struggling and with an unhinged laugh, allows Depth Charge
to pierce his spark. The resulting explosion ignites all the Energon
deposits in the area, and kills both Depth Charge and Rampage.
What was going through Rampage's mind there? Was he happy to end his
monstrous, long-suffering existence? Perhaps he simply wanted to see if
he had succeeded in twisting Depth Charge into a murderer like him.
Most likely... it was a mix of both, but in whatever case, it was a great
scene and a rather twisted thing to show in a “children’s” cartoon.
Depth Charge would later return to life in the official Transformers
convention exclusive “Universe” comics, profoundly haunted by his
actions... but his story remained unfinished as those comics didn’t
continue when the management changed hands in the following year.
I always had my “headcanon” that Depth Charge survived his “death” at
the end of Beast Wars and what’s more... his new “Universe” body
coloration was the result of Rampage’s immortal spark grafting onto his
like a parasite thanks to the Energon explosion that seemingly killed
them both. I’ve even been lucky enough to have this idea portrayed in a
few fan comics by a bunch of talented people. I thought it’d be
awesome if Depth Charge had to walk around with Rampage’s voice
eternally echoing in his head, slowly driving him mad and forcing him to
resist every second to avoid being taken over completely. Ironically
enough, the Batman video game “Arkham Knight” would eventually utilize
this concept with Batman and the deceased Joker for much of its story
and gameplay. I guess good ideas are truly “universal”.
Depth Charge’s original Transmetal Ultra-Class toy is a good one with
some fun weapons, including his “shark rifle” and what I like to call
the “pizza disc” launcher in his chest. Its Universe redeco is also a
nice look, and seems vaguely reminiscent of Boba Fett and his spaceship
Slave-1’s color palette. Depth Charge also has an exclusive “Timelines”
toy which is repainted from the Movie line deluxe figure Terradive and
seems like an appropriate Cybertronian form for him. It is even armed
with an outrageous Aquaman-esque trident!
Wait, I thought Depth Charge was supposed to be Batman…?
14. Repugnus (G1) First Appearance- Transformers: The Headmasters episode # 5- “Rebellion On Planet Beast” (1987)
The Monsterbots- Grotusque, Doublecross, and Repugnus, always seemed
like they were originally intended by Hasbro to be replacements for the
Dinobots. The Dinobots were no longer on toy shelves by 1987, but kids
were still hungry for some big scary beast guys on the Autobots’ side.
The Monsterbots were introduced and well... they never really took off
for the most part. They were in three episodes of the Japanese
Headmasters cartoon (actually, only Doublecross featured without the
other two in one of those episodes), never showed up in animation
outside of their commercial in the West, and only sporadically appeared
in the Marvel comic, usually in larger group scenes. They had a few
other cameo appearances here and there, but until the IDW comics, the
Monsterbots were never really given a substantial opportunity to be in
the spotlight.
You would think that Grotusque, the winged saber-toothed tiger, or
Doublecross, the two-headed dragon, would catch my eye as a kid, but
no... it was bright red-and-yellow giant-headed bug-monster Repugnus that
I was interested in. His bizarre bug-monster form just seemed
simultaneously vicious and funny-looking, and his “McDonald’s” color
scheme in robot mode weirdly appealed to me.
After reading his various bio write-ups over the years, whether it was
in Marvel’s Transformers Universe or Dreamwave’s More Than Meets The Eye
profile books, I also appreciated Repugnus as a character too. Here
was a guy who crossed every line, who did all the dirty work, who was an
Autobot in name only. Like I mentioned in Hardhead’s entry on this
list, Autobots who didn’t exactly fit the “Heroic” qualifier weren’t so
common years back, so Repugnus sounded like a pretty unique and cool
character to me. I really wanted some writer to use him in that murky,
ugly capacity in some actual fiction one day, and eventually Simon
Furman did to some extent in the IDW “Maximum Dinobots” mini-series.
There, the Monsterbots were a mercenary team with a reputation so foul
that even the anarchic Dinobots were wary of having dealings with them.
Furman even made Repugnus the leader of the team, even though Grotusque
has traditionally had the highest rank. Nowadays, the Monsterbots have
rejoined the larger Autobot cause and are part of the crew of the
spaceship Lost Light, although James Roberts has yet to do anything
significant with them.
I never owned an original Repugnus toy of my own, but a friend of mine
did and I got to play with him on several occasions when I was younger.
His “spark-blasting” gimmick was sadly broken by the time I got my
hands on him, so I never got to experience its incendiary magnificence. My fellow Fanhole Derek assures me that the actual spark-blasting was
nowhere near as... evident as was showcased in the Monsterbots’ original
toy commercial.
Repugnus has had several other toys over the years, including a recolor
of Beast Era toy Buzzclaw and a Titan Master mini-figure with a small
version of his bug-monster form to ride in. There’s also a
ridiculously-chunky third party option, but honestly... I’d really love a
whole-new Repugnus toy based on Nick Roche’s IDW design as seen above.
He’s just adorably-ugly... he's a-dugly.
13. Dirge (G1) First Appearance- The Transformers episode # 31- “Dinobot Island, Part 2” (1985)
One of the second-year Decepticon jets, Dirge was always my favorite
“Seeker” overall. It was mostly because he had my favorite color scheme
out of the six of them, but I actually had to ask my mom what the heck a
“dirge” even WAS after I was first introduced to the character. I was
smart enough at that age to piece together that Ramjet rammed and Thrust
ahhh...thrusted, but Dirge was kind of a mystery to me. I remember my
mom said the word meant “a sad song you play when someone dies” and I
must have thought that was cool even at the age of six or seven years
old. Reading Dirge’s Marvel Transformers Universe profile certainly
made him sound pretty cool, what with him able to draw out people’s
deepest fears by broadcasting a special sonic frequency. It seemed like
a much better special ability to have than Dirge’s fellow “Conehead”
jets.
I still think to this day that “Dirge” is a pretty awesome name for a
bad guy, and I grew to like the character in general over the years.
Dirge’s usual deal was trying to appear gloomy and mysterious. Voiced
distinctly by actor Bud Davis in the original cartoon, he’d say eerie
things like “Death comes to those who cross me” and “Let’s teach the
humans a lesson in sorrow.” However, the actual fact of the matter was
that Dirge was kind of a screw-up and only projected his dreary persona
to appear badass and cool to his buddies. I could easily sympathize
with the notion of trying too hard to impress your peers as a kid, so
Dirge’s characterization spoke to me. I also tend to be drawn to the
depressing characters in Transformers, as you’ve probably seen on this
list already with Dead End, Dreadwind, and Darkwing... and will see
again.
Despite his desired image, Dirge’s most enduring trait in fiction is
probably his bad luck. It’s a running gag among the fandom that his
doom-laden name applies mostly to HIMSELF and his tendency to get
wrecked or die a lot across multiple continuities. Dirge was basically
the proto-Waspinator, although that notion has only caught on in
relatively-recent years. He just looked too cool and had too much fan
cred just by virtue of being a Seeker for most people to notice he was
being trashed on a fairly consistent basis.
Dirge does get some respect on occasion- in the Dreamwave Armada comics,
he was even selected as a herald of the dark god Unicron alongside such
Decepticon heavyweights as Galvatron, Thunderwing, and Bludgeon. One
would imagine his fear-causing ability would aid in their
destabilization of planets prior to Unicron’s arrival. Dirge has also
received some nice character development in the IDW comics under John
Barber in recent years. With the Autobot/Decepticon conflict more or
less ceased and Cybertron enjoying a somewhat-stable period of peace,
Dirge could finally drop his wartime facade and just focus on living a
“normal” life. He even opposes the eventual return of Megatron and the
possible restart of hostilities, taking a point-blank fusion cannon
blast for his defiance, as seen above. In the aftermath, Dirge finally
sees no need to keep up appearances with his old “friend” Starscream
anymore.
Being a Seeker, Dirge has had tons of toys over the years. Whenever one
new Seeker figure is released, you know it’s basically only a matter of
time before it is repainted/retooled into Dirge and all the others. My
favorite Dirge figure is probably his Deluxe-Class Generations release-
a perfect modern remake of his original G1 toy. He’s even getting a
Masterpiece figure very soon, obviously repainted and retooled from
Masterpiece Starscream. Just be careful; toy-casting factory molds for
Seekers are used and re-used so many times that by the time that the
companies decide to produce Dirge, the mold has degraded. Thus, the
resulting figures might be more fragile and liable to break than the
initial releases. Do try to handle your Dirge figures with care... he’s
suffered enough already.
12. Nightbeat (G1) First Appearance- Transformers Comic-Magazine # 2 text story “Attack at Dawn” (1989)
The Autobot detective Nightbeat first rose to prominence under Simon
Furman, who used him heavily in both the US and UK Marvel comics of the
day. Furman was obviously enamored with the detective/crime genre in
fiction, because he latched on to the character and made sure Nightbeat
was either the focus or front-and-center in virtually every story in
which he appeared. His repeated exposure and Furman gifting him with so
many of the best lines and moments in stories quickly translated to the
fans latching onto him too, and it was the same with me. Nightbeat was
clever, driven, quick with a wisecrack, and just plain likable.
Plus... is a good fictional detective guy ever not fun to read
about or watch? Sherlock Holmes, Columbo, The Question, Rorschach… even
Batman; Nightbeat is certainly in good company.
Part of the fun of Nightbeat came with partnering him up with various
other Autobots too, sometimes giving him one or more “Watsons” to go
along with his Sherlock routine. His original partners were fellow
Autobot Headmasters Siren and Hosehead, who were usually unwillingly
dragged along into certain danger as Nightbeat doggedly pursued a case.
Although he’s a lone operator by nature, Nightbeat never failed to make
use of his less-than-enthusiastic teammates.
In the Transformers “Timelines” comic that came packaged with
Nightbeat’s exclusive Fan Club toy, he even found himself leading a sort
of team. Along with Siren, the Nebulans Muzzle, Lug, and Quig, the
human Minerva, and the Dinobots Slag and Sludge acting as muscle,
Nightbeat had something of a roaming detective agency that sprung up
around him. In “Regeneration One,” another of the many follow-ups to
the original Marvel US comic, Nightbeat and Bumblebee acted quite
effectively as an investigative unit charged by Rodimus Prime to look
into the history of the mysterious Transformer Jhiaxus. In IDW
continuity, Nightbeat has partnered with Hardhead (that didn’t end well-
just read Hardhead’s entry on this list) and conscripted the
psychologist Rung to act as his “assistant” on a quest to discover the
mystery at the center of a hollow planet. Nightbeat’s IDW incarnation
is his most-current self, and James Roberts has done a nice job evoking
the Benedict Cumberbatch version of Sherlock Holmes in him.
Nightbeat’s had a handful of toys… his G1 toy is really only notable for
being repainted and repurposed as a female character over in Japan and
having a head design that is almost never used in fiction. When
Nightbeat and Siren’s original character models were being drawn-up,
someone accidentally switched the toys’ heads... so Nightbeat almost
always appeared with Siren’s head in fiction and vice-versa. The
“shades” that covered Siren’s eyes have since become one of Nightbeat’s
physical trademarks, and most new toys of him will duplicate that.
His exclusive Fan Club toy was the reason I joined the Club that
year... just to get my hands on a new Nightbeat! Never mind that it was
retooled and repainted from the crummy Energon Hot Shot mold... the fact
that it was Nightbeat was enough for me. The new head for it didn’t
have Nightbeat’s antennae “ears”, so I had to rig-up some out of small
G.I.Joe guns to glue to the sides. I even used a hat and cloth trench
coat from an old Toy Biz Marvel figure of the Thing to recreate
Nightbeat’s look from the main picture of this entry... and to make some
people laugh.
The Fan Club Nightbeat toy became obsolete when he got a new retail
release in the “Generations” line some years later. I ended up buying a
third party upgrade kit for it to make him look more like his current
IDW design. Nightbeat also recently got a “Titan Master” mini-figure,
with a head sculpt that mirrors his original non-mistake unvisored face. I don’t mind that the Generations toy can’t interact with the Titan
Master officially... I just consider the Titan Master a new figure of his
original Headmaster partner, Muzzle!
The fact of the matter is that I’ll probably buy any new toy of
Nightbeat that Hasbro puts out in the future. I just have that built-in
affection for the guy that many share, and I’d love to see him in an
actual animated series one day. Why hasn’t Hasbro pushed his
obviously-popular character more into the public consciousness? Sounds
to me... like a mystery.
11. Razorbeast First Appearance- Beast Wars two-pack mini-comic “Optimus Primal VS Megatron!” (1996)
I first saw Razorbeast as a toy on a peg, alongside Rattrap. The first
two episodes of the Beast Wars cartoon had aired on TV as a “special
preview” already, but the actual series run was a few months away from
starting. I was unsure what to make of Beast Wars at that point, but I
did enjoy the first two episodes and really had no idea at that point
when or if there would be more. I was at a retail store with my mom, my
mom’s friend and her daughter. My mom said I could get a figure, so I
obviously chose Rattrap, as I had seen him on TV. The daughter of my
mom’s friend wasn’t really into Transformers, but if I was getting a
toy, then clearly she should too! Her mom let her get something and she
picked Razorbeast. Of course, dumb twelve-year old me totally missed
this as a signal that she liked me and was trying to relate to me, but I
had no time for love, Doctor Jones... not when there were new
Transformers to be played with! I haven’t talked to that girl in years,
but I still have that Rattrap. Ah, first love…
Ahem. Well, in whatever case, I never got a Razorbeast. That girl did,
my best friend did, my cousins did... but I didn’t. Why would I? I
looked at him and saw Pumbaa from The Lion King. A warthog was hardly
what I considered a cool beast mode and he wasn’t on the TV show so
Razorbeast was an easy skip for me. Fast-forward to 2006, and Simon
Furman decides to use Razorbeast as the main character in his Beast Wars
“The Gathering” IDW comic mini-series. Furman admitted in an interview
at the time that he initially selected the character based on the fact
that he thought the name “Razorbeast” sounded cool, and he had no idea
what the toy looked like or what it turned into until later. He even
said that he might have picked a different main character if he had seen
Razorbeast’s toy beforehand.
Thankfully, artist and Transformers designing-machine extraordinaire Don
Figueroa took was what a pretty dull and clumsy-looking figure and made
Razorbeast look fairly dynamic in the comic. Helping even more was
Furman’s actual portrayal of the diminutive Maximal in his story;
Razorbeast was a deep-cover espionage agent who had infiltrated the
Predacon general Magmatron’s inner circle. Once he discovers
Magmatron’s plan, he breaks cover and attempts to gather some scattered
Maximal allies in order to put a stop to it. With nothing but his wits,
some tech savvy, and a whole lot of on-the-fly improvisation,
Razorbeast usually managed to stay one step ahead of more physically
impressive foes like Magmatron.
Razorbeast is a total pro and despite his unassuming stature, garners
respect from his allies and enemies alike through his tenacity and
refusal to accept defeat. The Maximals that flocked to his side in “The
Gathering” quickly come to consider him their leader, and his word is
enough to get Maximal commander Lio Convoy to scramble his special
operations unit “The Pack” to come from Cybertron and across time
periods to Razorbeast’s assistance on prehistoric Earth. Razorbeast
even stares down old veterans like Ravage alone and not only fails to
flinch... but smart-asses the former Decepticon.
Yeah, he was a pretty cool dude in both “The Gathering” and its
follow-up series “The Ascending"... where he unfortunately met his end.
Infected by the rage-inducing poison Angolmois by one of the dark god
Unicron’s heralds, Razorbeast was ultimately put down by his own
comrades before he could lose total control and attack them. It was a
tragic end to a likable hero, but at least he managed to help take a few
of Unicron’s followers down with him before succumbing entirely to the
Angolmois-rage. If you look at the panel just before Razorbeast is
infected with Angolmois, you can just barely see him shoving his pal
Snarl (who made an appearance on this list earlier) out of the way
before the attack comes. This action goes completely unremarked on in
the comic, which seems utterly fitting for the character of Razorbeast;
something small that few people notice, yet has deep significance.
After reading Razorbeast’s adventures in these comics, I quickly
rectified my past indifference and grabbed a loose figure of him off
eBay. He was... relatively-expensive, if I recall- another recipient of
the “Furman Effect” where an old character receives some new focus in
fiction years later and suddenly their toy is popular again! Razorbeast
is undoubtedly one of the most significant examples of this. His
original toy isn’t half-bad either... but I certainly wouldn’t say no to a
new representation of Razorbeast in some future line.
Oh, and... Will Smith knew how cool Razorbeast was before anyone.
A Brand New Fanholes Podcast Spin-Off Show! Comic Books Mutha@#$%! Do You Read 'Em?!? Mike, Derek and Justin discuss some Wonder Womaan Graphic Novels! In honor of the release of the feature film Wonder Woman, in the first half of the show, they talk Grant Morrison's Wonder Woman: Earth One! In the second half they talk Wonder Woman: The True Amazon by Jill Thompson! Check it out!